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Assembly x86 - Plants vs Zombies cover
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Assembly x86 - Plants vs Zombies

Assembly x86 DOS

Overview

Recreation of Plants vs Zombies-style gameplay in x86 assembly with a focus on performance and low-level control.

What I learned

  • Game loop timing and input handling in a low-level environment
  • Sprite rendering and memory layout optimization
  • Debugging without modern tooling
  • Data structures and state management in assembly
  • Performance trade-offs and DOS-era constraints